/*****************************************************************************
 * i420_rgb_mmx.h: MMX YUV transformation assembly
 *****************************************************************************
 * Copyright (C) 1999-2007 the VideoLAN team
 * $Id: 29d51b9307527bd1fe30d3a480faaa90b7b1033a $
 *
 * Authors: Olie Lho <ollie@sis.com.tw>
 *          Gaël Hendryckx <jimmy@via.ecp.fr>
 *          Samuel Hocevar <sam@zoy.org>
 *          Damien Fouilleul <damienf@videolan.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

/* hope these constant values are cache line aligned */
static const uint64_t mmx_80w     = 0x0080008000800080ULL; /* Will be referenced as %4 in inline asm */
static const uint64_t mmx_10w     = 0x1010101010101010ULL; /* -- as %5 */
static const uint64_t mmx_00ffw   = 0x00ff00ff00ff00ffULL; /* -- as %6 */
static const uint64_t mmx_Y_coeff = 0x253f253f253f253fULL; /* -- as %7 */

static const uint64_t mmx_U_green = 0xf37df37df37df37dULL; /* -- as %8 */
static const uint64_t mmx_U_blue  = 0x4093409340934093ULL; /* -- as %9 */
static const uint64_t mmx_V_red   = 0x3312331233123312ULL; /* -- as %10 */
static const uint64_t mmx_V_green = 0xe5fce5fce5fce5fcULL; /* -- as %11 */

static const uint64_t mmx_mask_f8 = 0xf8f8f8f8f8f8f8f8ULL; /* -- as %12 */
static const uint64_t mmx_mask_fc = 0xfcfcfcfcfcfcfcfcULL; /* -- as %13 */

#if defined(CAN_COMPILE_MMX)

/* MMX assembly */
 
#define MMX_CALL(MMX_INSTRUCTIONS)      \
    do {                                \
    __asm__ __volatile__(               \
        ".p2align 3 \n\t"               \
        MMX_INSTRUCTIONS                \
        :                               \
        : "r" (p_y), "r" (p_u),         \
          "r" (p_v), "r" (p_buffer),    \
	  "m" (mmx_80w), "m" (mmx_10w), \
	  "m" (mmx_00ffw), "m" (mmx_Y_coeff), \
	  "m" (mmx_U_green), "m" (mmx_U_blue), \
	  "m" (mmx_V_red), "m" (mmx_V_green), \
	  "m" (mmx_mask_f8), "m" (mmx_mask_fc) \
        : "mm0", "mm1", "mm2", "mm3", "mm4", "mm5", "mm6", "mm7" );  \
    } while(0)

#define MMX_END __asm__ __volatile__ ( "emms" )

#define MMX_INIT_16 "                                                       \n\
movd       (%1), %%mm0      # Load 4 Cb       00 00 00 00 u3 u2 u1 u0       \n\
movd       (%2), %%mm1      # Load 4 Cr       00 00 00 00 v3 v2 v1 v0       \n\
pxor      %%mm4, %%mm4      # zero mm4                                      \n\
movq       (%0), %%mm6      # Load 8 Y        Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0       \n\
"

#define MMX_INIT_16_GRAY "                                                  \n\
movq      (%0), %%mm6       # Load 8 Y        Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0       \n\
#movl      $0, (%3)         # cache preload for image                       \n\
"

#define MMX_INIT_32 "                                                       \n\
movd      (%1), %%mm0       # Load 4 Cb       00 00 00 00 u3 u2 u1 u0       \n\
movl        $0, (%3)        # cache preload for image                       \n\
movd      (%2), %%mm1       # Load 4 Cr       00 00 00 00 v3 v2 v1 v0       \n\
pxor     %%mm4, %%mm4       # zero mm4                                      \n\
movq      (%0), %%mm6       # Load 8 Y        Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0       \n\
"

/*
 * Do the multiply part of the conversion for even and odd pixels,
 * register usage:
 * mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
 * mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd  pixels,
 * mm6 -> Y even, mm7 -> Y odd
 */

#define MMX_YUV_MUL "                                                       \n\
# convert the chroma part                                                   \n\
punpcklbw %%mm4, %%mm0          # scatter 4 Cb    00 u3 00 u2 00 u1 00 u0   \n\
punpcklbw %%mm4, %%mm1          # scatter 4 Cr    00 v3 00 v2 00 v1 00 v0   \n\
psubsw    %4, %%mm0     # Cb -= 128                                 \n\
psubsw    %4, %%mm1     # Cr -= 128                                 \n\
psllw     $3, %%mm0             # Promote precision                         \n\
psllw     $3, %%mm1             # Promote precision                         \n\
movq      %%mm0, %%mm2          # Copy 4 Cb       00 u3 00 u2 00 u1 00 u0   \n\
movq      %%mm1, %%mm3          # Copy 4 Cr       00 v3 00 v2 00 v1 00 v0   \n\
pmulhw    %8, %%mm2 # Mul Cb with green coeff -> Cb green       \n\
pmulhw    %11, %%mm3 # Mul Cr with green coeff -> Cr green       \n\
pmulhw    %9, %%mm0  # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0   \n\
pmulhw    %10, %%mm1   # Mul Cr -> Cred  00 r3 00 r2 00 r1 00 r0   \n\
paddsw    %%mm3, %%mm2          # Cb green + Cr green -> Cgreen             \n\
                                                                            \n\
# convert the luma part                                                     \n\
psubusb   %5, %%mm6     # Y -= 16                                   \n\
movq      %%mm6, %%mm7          # Copy 8 Y        Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0   \n\
pand      %6, %%mm6   # get Y even      00 Y6 00 Y4 00 Y2 00 Y0   \n\
psrlw     $8, %%mm7             # get Y odd       00 Y7 00 Y5 00 Y3 00 Y1   \n\
psllw     $3, %%mm6             # Promote precision                         \n\
psllw     $3, %%mm7             # Promote precision                         \n\
pmulhw    %7, %%mm6 # Mul 4 Y even    00 y6 00 y4 00 y2 00 y0   \n\
pmulhw    %7, %%mm7 # Mul 4 Y odd     00 y7 00 y5 00 y3 00 y1   \n\
"

/*
 * Do the addition part of the conversion for even and odd pixels,
 * register usage:
 * mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
 * mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd  pixels,
 * mm6 -> Y even, mm7 -> Y odd
 */

#define MMX_YUV_ADD "                                                       \n\
# Do horizontal and vertical scaling                                        \n\
movq      %%mm0, %%mm3          # Copy Cblue                                \n\
movq      %%mm1, %%mm4          # Copy Cred                                 \n\
movq      %%mm2, %%mm5          # Copy Cgreen                               \n\
paddsw    %%mm6, %%mm0          # Y even + Cblue  00 B6 00 B4 00 B2 00 B0   \n\
paddsw    %%mm7, %%mm3          # Y odd  + Cblue  00 B7 00 B5 00 B3 00 B1   \n\
paddsw    %%mm6, %%mm1          # Y even + Cred   00 R6 00 R4 00 R2 00 R0   \n\
paddsw    %%mm7, %%mm4          # Y odd  + Cred   00 R7 00 R5 00 R3 00 R1   \n\
paddsw    %%mm6, %%mm2          # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0   \n\
paddsw    %%mm7, %%mm5          # Y odd  + Cgreen 00 G7 00 G5 00 G3 00 G1   \n\
                                                                            \n\
# Limit RGB even to 0..255                                                  \n\
packuswb  %%mm0, %%mm0          # B6 B4 B2 B0 / B6 B4 B2 B0                 \n\
packuswb  %%mm1, %%mm1          # R6 R4 R2 R0 / R6 R4 R2 R0                 \n\
packuswb  %%mm2, %%mm2          # G6 G4 G2 G0 / G6 G4 G2 G0                 \n\
                                                                            \n\
# Limit RGB odd to 0..255                                                   \n\
packuswb  %%mm3, %%mm3          # B7 B5 B3 B1 / B7 B5 B3 B1                 \n\
packuswb  %%mm4, %%mm4          # R7 R5 R3 R1 / R7 R5 R3 R1                 \n\
packuswb  %%mm5, %%mm5          # G7 G5 G3 G1 / G7 G5 G3 G1                 \n\
                                                                            \n\
# Interleave RGB even and odd                                               \n\
punpcklbw %%mm3, %%mm0          #                 B7 B6 B5 B4 B3 B2 B1 B0   \n\
punpcklbw %%mm4, %%mm1          #                 R7 R6 R5 R4 R3 R2 R1 R0   \n\
punpcklbw %%mm5, %%mm2          #                 G7 G6 G5 G4 G3 G2 G1 G0   \n\
"

/*
 * Grayscale case, only use Y
 */

#define MMX_YUV_GRAY "                                                      \n\
# convert the luma part                                                     \n\
psubusb   %5, %%mm6                                                 \n\
movq      %%mm6, %%mm7                                                      \n\
pand      %6, %%mm6                                               \n\
psrlw     $8, %%mm7                                                         \n\
psllw     $3, %%mm6                                                         \n\
psllw     $3, %%mm7                                                         \n\
pmulhw    %7, %%mm6                                             \n\
pmulhw    %7, %%mm7                                             \n\
packuswb  %%mm6, %%mm6                                                      \n\
packuswb  %%mm7, %%mm7                                                      \n\
punpcklbw %%mm7, %%mm6                                                      \n\
"

#define MMX_UNPACK_16_GRAY "                                                \n\
movq      %%mm6, %%mm5                                                      \n\
pand      %12, %%mm6                                             \n\
pand      %13, %%mm5                                             \n\
movq      %%mm6, %%mm7                                                      \n\
psrlw     $3, %%mm7                                                         \n\
pxor      %%mm3, %%mm3                                                      \n\
movq      %%mm7, %%mm2                                                      \n\
movq      %%mm5, %%mm0                                                      \n\
punpcklbw %%mm3, %%mm5                                                      \n\
punpcklbw %%mm6, %%mm7                                                      \n\
psllw     $3, %%mm5                                                         \n\
por       %%mm5, %%mm7                                                      \n\
movq      %%mm7, (%3)                                                       \n\
punpckhbw %%mm3, %%mm0                                                      \n\
punpckhbw %%mm6, %%mm2                                                      \n\
psllw     $3, %%mm0                                                         \n\
movq      8(%0), %%mm6                                                      \n\
por       %%mm0, %%mm2                                                      \n\
movq      %%mm2, 8(%3)                                                      \n\
"


/*
 * convert RGB plane to RGB 15 bits,
 * mm0 -> B, mm1 -> R, mm2 -> G,
 * mm4 -> GB, mm5 -> AR pixel 4-7,
 * mm6 -> GB, mm7 -> AR pixel 0-3
 */

#define MMX_UNPACK_15 "                                                     \n\
# mask unneeded bits off                                                    \n\
pand      %12, %%mm0 # b7b6b5b4 b3______ b7b6b5b4 b3______       \n\
psrlw     $3,%%mm0              # ______b7 b6b5b4b3 ______b7 b6b5b4b3       \n\
pand      %12, %%mm2 # g7g6g5g4 g3______ g7g6g5g4 g3______       \n\
pand      %12, %%mm1 # r7r6r5r4 r3______ r7r6r5r4 r3______       \n\
psrlw     $1,%%mm1              # __r7r6r5 r4r3____ __r7r6r5 r4r3____       \n\
pxor      %%mm4, %%mm4          # zero mm4                                  \n\
movq      %%mm0, %%mm5          # Copy B7-B0                                \n\
movq      %%mm2, %%mm7          # Copy G7-G0                                \n\
                                                                            \n\
# convert rgb24 plane to rgb15 pack for pixel 0-3                           \n\
punpcklbw %%mm4, %%mm2          # ________ ________ g7g6g5g4 g3______       \n\
punpcklbw %%mm1, %%mm0          # r7r6r5r4 r3______ ______b7 b6b5b4b3       \n\
psllw     $2,%%mm2              # ________ ____g7g6 g5g4g3__ ________       \n\
por       %%mm2, %%mm0          # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3       \n\
movq      8(%0), %%mm6          # Load 8 Y        Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0   \n\
movq      %%mm0, (%3)           # store pixel 0-3                           \n\
                                                                            \n\
# convert rgb24 plane to rgb16 pack for pixel 0-3                           \n\
punpckhbw %%mm4, %%mm7          # ________ ________ g7g6g5g4 g3______       \n\
punpckhbw %%mm1, %%mm5          # r7r6r5r4 r3______ ______b7 b6b5b4b3       \n\
psllw     $2,%%mm7              # ________ ____g7g6 g5g4g3__ ________       \n\
movd      4(%1), %%mm0          # Load 4 Cb       __ __ __ __ u3 u2 u1 u0   \n\
por       %%mm7, %%mm5          # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3       \n\
movd      4(%2), %%mm1          # Load 4 Cr       __ __ __ __ v3 v2 v1 v0   \n\
movq      %%mm5, 8(%3)          # store pixel 4-7                           \n\
"

/*
 * convert RGB plane to RGB 16 bits,
 * mm0 -> B, mm1 -> R, mm2 -> G,
 * mm4 -> GB, mm5 -> AR pixel 4-7,
 * mm6 -> GB, mm7 -> AR pixel 0-3
 */

#define MMX_UNPACK_16 "                                                     \n\
# mask unneeded bits off                                                    \n\
pand      %12, %%mm0 # b7b6b5b4 b3______ b7b6b5b4 b3______       \n\
pand      %13, %%mm2 # g7g6g5g4 g3g2____ g7g6g5g4 g3g2____       \n\
pand      %12, %%mm1 # r7r6r5r4 r3______ r7r6r5r4 r3______       \n\
psrlw     $3,%%mm0              # ______b7 b6b5b4b3 ______b7 b6b5b4b3       \n\
pxor      %%mm4, %%mm4          # zero mm4                                  \n\
movq      %%mm0, %%mm5          # Copy B7-B0                                \n\
movq      %%mm2, %%mm7          # Copy G7-G0                                \n\
                                                                            \n\
# convert rgb24 plane to rgb16 pack for pixel 0-3                           \n\
punpcklbw %%mm4, %%mm2          # ________ ________ g7g6g5g4 g3g2____       \n\
punpcklbw %%mm1, %%mm0          # r7r6r5r4 r3______ ______b7 b6b5b4b3       \n\
psllw     $3,%%mm2              # ________ __g7g6g5 g4g3g2__ ________       \n\
por       %%mm2, %%mm0          # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3       \n\
movq      8(%0), %%mm6          # Load 8 Y        Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0   \n\
movq      %%mm0, (%3)           # store pixel 0-3                           \n\
                                                                            \n\
# convert rgb24 plane to rgb16 pack for pixel 0-3                           \n\
punpckhbw %%mm4, %%mm7          # ________ ________ g7g6g5g4 g3g2____       \n\
punpckhbw %%mm1, %%mm5          # r7r6r5r4 r3______ ______b7 b6b5b4b3       \n\
psllw     $3,%%mm7              # ________ __g7g6g5 g4g3g2__ ________       \n\
movd      4(%1), %%mm0          # Load 4 Cb       __ __ __ __ u3 u2 u1 u0   \n\
por       %%mm7, %%mm5          # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3       \n\
movd      4(%2), %%mm1          # Load 4 Cr       __ __ __ __ v3 v2 v1 v0   \n\
movq      %%mm5, 8(%3)          # store pixel 4-7                           \n\
"

/*
 * convert RGB plane to RGB packed format,
 * mm0 -> B, mm1 -> R, mm2 -> G
 */

#define MMX_UNPACK_32_ARGB "                                                \n\
pxor      %%mm3, %%mm3  # zero mm3                                          \n\
movq      %%mm0, %%mm4  #                 B7 B6 B5 B4 B3 B2 B1 B0           \n\
punpcklbw %%mm2, %%mm4  #                 G3 B3 G2 B2 G1 B1 G0 B0           \n\
movq      %%mm1, %%mm5  #                 R7 R6 R5 R4 R3 R2 R1 R0           \n\
punpcklbw %%mm3, %%mm5  #                 00 R3 00 R2 00 R1 00 R0           \n\
movq      %%mm4, %%mm6  #                 G3 B3 G2 B2 G1 B1 G0 B0           \n\
punpcklwd %%mm5, %%mm4  #                 00 R1 B1 G1 00 R0 B0 G0           \n\
movq      %%mm4, (%3)   # Store ARGB1 ARGB0                                 \n\
punpckhwd %%mm5, %%mm6  #                 00 R3 B3 G3 00 R2 B2 G2           \n\
movq      %%mm6, 8(%3)  # Store ARGB3 ARGB2                                 \n\
punpckhbw %%mm2, %%mm0  #                 G7 B7 G6 B6 G5 B5 G4 B4           \n\
punpckhbw %%mm3, %%mm1  #                 00 R7 00 R6 00 R5 00 R4           \n\
movq      %%mm0, %%mm5  #                 G7 B7 G6 B6 G5 B5 G4 B4           \n\
punpcklwd %%mm1, %%mm5  #                 00 R5 B5 G5 00 R4 B4 G4           \n\
movq      %%mm5, 16(%3) # Store ARGB5 ARGB4                                 \n\
punpckhwd %%mm1, %%mm0  #                 00 R7 B7 G7 00 R6 B6 G6           \n\
movq      %%mm0, 24(%3) # Store ARGB7 ARGB6                                 \n\
"

#define MMX_UNPACK_32_RGBA "                                                \n\
pxor      %%mm3, %%mm3  # zero mm3                                          \n\
movq      %%mm2, %%mm4  #                 G7 G6 G5 G4 G3 G2 G1 G0           \n\
punpcklbw %%mm1, %%mm4  #                 R3 G3 R2 G2 R1 G1 R0 G0           \n\
punpcklbw %%mm0, %%mm3  #                 B3 00 B2 00 B1 00 B0 00           \n\
movq      %%mm3, %%mm5  #                 R3 00 R2 00 R1 00 R0 00           \n\
punpcklwd %%mm4, %%mm3  #                 R1 G1 B1 00 R0 G0 B0 00           \n\
movq      %%mm3, (%3)   # Store RGBA1 RGBA0                                 \n\
punpckhwd %%mm4, %%mm5  #                 R3 G3 B3 00 R2 G2 B2 00           \n\
movq      %%mm5, 8(%3)  # Store RGBA3 RGBA2                                 \n\
pxor      %%mm6, %%mm6  # zero mm6                                          \n\
punpckhbw %%mm1, %%mm2  #                 R7 G7 R6 G6 R5 G5 R4 G4           \n\
punpckhbw %%mm0, %%mm6  #                 B7 00 B6 00 B5 00 B4 00           \n\
movq      %%mm6, %%mm0  #                 B7 00 B6 00 B5 00 B4 00           \n\
punpcklwd %%mm2, %%mm6  #                 R5 G5 B5 00 R4 G4 B4 00           \n\
movq      %%mm6, 16(%3) # Store RGBA5 RGBA4                                 \n\
punpckhwd %%mm2, %%mm0  #                 R7 G7 B7 00 R6 G6 B6 00           \n\
movq      %%mm0, 24(%3) # Store RGBA7 RGBA6                                 \n\
"

#define MMX_UNPACK_32_BGRA "                                                \n\
pxor      %%mm3, %%mm3  # zero mm3                                          \n\
movq      %%mm2, %%mm4  #                 G7 G6 G5 G4 G3 G2 G1 G0           \n\
punpcklbw %%mm0, %%mm4  #                 B3 G3 B2 G2 B1 G1 B0 G0           \n\
punpcklbw %%mm1, %%mm3  #                 R3 00 R2 00 R1 00 R0 00           \n\
movq      %%mm3, %%mm5  #                 R3 00 R2 00 R1 00 R0 00           \n\
punpcklwd %%mm4, %%mm3  #                 B1 G1 R1 00 B0 G0 R0 00           \n\
movq      %%mm3, (%3)   # Store BGRA1 BGRA0                                 \n\
punpckhwd %%mm4, %%mm5  #                 B3 G3 R3 00 B2 G2 R2 00           \n\
movq      %%mm5, 8(%3)  # Store BGRA3 BGRA2                                 \n\
pxor      %%mm6, %%mm6  # zero mm6                                          \n\
punpckhbw %%mm0, %%mm2  #                 B7 G7 B6 G6 B5 G5 B4 G4           \n\
punpckhbw %%mm1, %%mm6  #                 R7 00 R6 00 R5 00 R4 00           \n\
movq      %%mm6, %%mm0  #                 R7 00 R6 00 R5 00 R4 00           \n\
punpcklwd %%mm2, %%mm6  #                 B5 G5 R5 00 B4 G4 R4 00           \n\
movq      %%mm6, 16(%3) # Store BGRA5 BGRA4                                 \n\
punpckhwd %%mm2, %%mm0  #                 B7 G7 R7 00 B6 G6 R6 00           \n\
movq      %%mm0, 24(%3) # Store BGRA7 BGRA6                                 \n\
"

#define MMX_UNPACK_32_ABGR "                                                \n\
pxor      %%mm3, %%mm3  # zero mm3                                          \n\
movq      %%mm1, %%mm4  #                 R7 R6 R5 R4 R3 R2 R1 R0           \n\
punpcklbw %%mm2, %%mm4  #                 G3 R3 G2 R2 G1 R1 G0 R0           \n\
movq      %%mm0, %%mm5  #                 B7 B6 B5 B4 B3 B2 B1 B0           \n\
punpcklbw %%mm3, %%mm5  #                 00 B3 00 B2 00 B1 00 B0           \n\
movq      %%mm4, %%mm6  #                 G3 R3 G2 R2 G1 R1 G0 R0           \n\
punpcklwd %%mm5, %%mm4  #                 00 B1 G1 R1 00 B0 G0 R0           \n\
movq      %%mm4, (%3)   # Store ABGR1 ABGR0                                 \n\
punpckhwd %%mm5, %%mm6  #                 00 B3 G3 R3 00 B2 G2 R2           \n\
movq      %%mm6, 8(%3)  # Store ABGR3 ABGR2                                 \n\
punpckhbw %%mm2, %%mm1  #                 G7 R7 G6 R6 G5 R5 G4 R4           \n\
punpckhbw %%mm3, %%mm0  #                 00 B7 00 B6 00 B5 00 B4           \n\
movq      %%mm1, %%mm2  #                 G7 R7 G6 R6 G5 R5 G4 R4           \n\
punpcklwd %%mm0, %%mm1  #                 00 B5 G5 R5 00 B4 G4 R4           \n\
movq      %%mm1, 16(%3) # Store ABGR5 ABGR4                                 \n\
punpckhwd %%mm0, %%mm2  #                 B7 G7 R7 00 B6 G6 R6 00           \n\
movq      %%mm2, 24(%3) # Store ABGR7 ABGR6                                 \n\
"

#elif defined(HAVE_MMX_INTRINSICS)

/* MMX intrinsics */

#include <mmintrin.h>

#define MMX_CALL(MMX_INSTRUCTIONS)  \
    do {                            \
        __m64 mm0, mm1, mm2, mm3,   \
              mm4, mm5, mm6, mm7;   \
        MMX_INSTRUCTIONS            \
    } while(0)

#define MMX_END _mm_empty()
 
#define MMX_INIT_16                     \
    mm0 = _mm_cvtsi32_si64(*(int*)p_u); \
    mm1 = _mm_cvtsi32_si64(*(int*)p_v); \
    mm4 = _mm_setzero_si64();           \
    mm6 = (__m64)*(uint64_t *)p_y;

#define MMX_INIT_32                     \
    mm0 = _mm_cvtsi32_si64(*(int*)p_u); \
    *(uint16_t *)p_buffer = 0;          \
    mm1 = _mm_cvtsi32_si64(*(int*)p_v); \
    mm4 = _mm_setzero_si64();           \
    mm6 = (__m64)*(uint64_t *)p_y;

#define MMX_YUV_MUL                                 \
    mm0 = _mm_unpacklo_pi8(mm0, mm4);               \
    mm1 = _mm_unpacklo_pi8(mm1, mm4);               \
    mm0 = _mm_subs_pi16(mm0, (__m64)mmx_80w);       \
    mm1 = _mm_subs_pi16(mm1, (__m64)mmx_80w);       \
    mm0 = _mm_slli_pi16(mm0, 3);                    \
    mm1 = _mm_slli_pi16(mm1, 3);                    \
    mm2 = mm0;                                      \
    mm3 = mm1;                                      \
    mm2 = _mm_mulhi_pi16(mm2, (__m64)mmx_U_green);  \
    mm3 = _mm_mulhi_pi16(mm3, (__m64)mmx_V_green);  \
    mm0 = _mm_mulhi_pi16(mm0, (__m64)mmx_U_blue);   \
    mm1 = _mm_mulhi_pi16(mm1, (__m64)mmx_V_red);    \
    mm2 = _mm_adds_pi16(mm2, mm3);                  \
    \
    mm6 = _mm_subs_pu8(mm6, (__m64)mmx_10w);        \
    mm7 = mm6;                                      \
    mm6 = _mm_and_si64(mm6, (__m64)mmx_00ffw);      \
    mm7 = _mm_srli_pi16(mm7, 8);                    \
    mm6 = _mm_slli_pi16(mm6, 3);                    \
    mm7 = _mm_slli_pi16(mm7, 3);                    \
    mm6 = _mm_mulhi_pi16(mm6, (__m64)mmx_Y_coeff);  \
    mm7 = _mm_mulhi_pi16(mm7, (__m64)mmx_Y_coeff);

#define MMX_YUV_ADD                     \
    mm3 = mm0;                          \
    mm4 = mm1;                          \
    mm5 = mm2;                          \
    mm0 = _mm_adds_pi16(mm0, mm6);      \
    mm3 = _mm_adds_pi16(mm3, mm7);      \
    mm1 = _mm_adds_pi16(mm1, mm6);      \
    mm4 = _mm_adds_pi16(mm4, mm7);      \
    mm2 = _mm_adds_pi16(mm2, mm6);      \
    mm5 = _mm_adds_pi16(mm5, mm7);      \
    \
    mm0 = _mm_packs_pu16(mm0, mm0);     \
    mm1 = _mm_packs_pu16(mm1, mm1);     \
    mm2 = _mm_packs_pu16(mm2, mm2);     \
    \
    mm3 = _mm_packs_pu16(mm3, mm3);     \
    mm4 = _mm_packs_pu16(mm4, mm4);     \
    mm5 = _mm_packs_pu16(mm5, mm5);     \
    \
    mm0 = _mm_unpacklo_pi8(mm0, mm3);   \
    mm1 = _mm_unpacklo_pi8(mm1, mm4);   \
    mm2 = _mm_unpacklo_pi8(mm2, mm5);

#define MMX_UNPACK_15                               \
    mm0 = _mm_and_si64(mm0, (__m64)mmx_mask_f8);    \
    mm0 = _mm_srli_pi16(mm0, 3);                    \
    mm2 = _mm_and_si64(mm2, (__m64)mmx_mask_f8);    \
    mm1 = _mm_and_si64(mm1, (__m64)mmx_mask_f8);    \
    mm1 = _mm_srli_pi16(mm1, 1);                    \
    mm4 = _mm_setzero_si64();                       \
    mm5 = mm0;                                      \
    mm7 = mm2;                                      \
    \
    mm2 = _mm_unpacklo_pi8(mm2, mm4);               \
    mm0 = _mm_unpacklo_pi8(mm0, mm1);               \
    mm2 = _mm_slli_pi16(mm2, 2);                    \
    mm0 = _mm_or_si64(mm0, mm2);                    \
    mm6 = (__m64)*(uint64_t *)(p_y + 8);            \
    *(uint64_t *)p_buffer = (uint64_t)mm0;          \
    \
    mm7 = _mm_unpackhi_pi8(mm7, mm4);               \
    mm5 = _mm_unpackhi_pi8(mm5, mm1);               \
    mm7 = _mm_slli_pi16(mm7, 2);                    \
    mm0 = _mm_cvtsi32_si64((int)*(uint32_t *)(p_u + 4)); \
    mm5 = _mm_or_si64(mm5, mm7);                    \
    mm1 = _mm_cvtsi32_si64((int)*(uint32_t *)(p_v + 4)); \
    *(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;

#define MMX_UNPACK_16                               \
    mm0 = _mm_and_si64(mm0, (__m64)mmx_mask_f8);    \
    mm2 = _mm_and_si64(mm2, (__m64)mmx_mask_fc);    \
    mm1 = _mm_and_si64(mm1, (__m64)mmx_mask_f8);    \
    mm0 = _mm_srli_pi16(mm0, 3);                    \
    mm4 = _mm_setzero_si64();                       \
    mm5 = mm0;                                      \
    mm7 = mm2;                                      \
    \
    mm2 = _mm_unpacklo_pi8(mm2, mm4);               \
    mm0 = _mm_unpacklo_pi8(mm0, mm1);               \
    mm2 = _mm_slli_pi16(mm2, 3);                    \
    mm0 = _mm_or_si64(mm0, mm2);                    \
    mm6 = (__m64)*(uint64_t *)(p_y + 8);            \
    *(uint64_t *)p_buffer = (uint64_t)mm0;          \
    \
    mm7 = _mm_unpackhi_pi8(mm7, mm4);               \
    mm5 = _mm_unpackhi_pi8(mm5, mm1);               \
    mm7 = _mm_slli_pi16(mm7, 3);                    \
    mm0 = _mm_cvtsi32_si64((int)*(uint32_t *)(p_u + 4)); \
    mm5 = _mm_or_si64(mm5, mm7);                    \
    mm1 = _mm_cvtsi32_si64((int)*(uint32_t *)(p_v + 4)); \
    *(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;

#define MMX_UNPACK_32_ARGB                      \
    mm3 = _mm_setzero_si64();                   \
    mm4 = mm0;                                  \
    mm4 = _mm_unpacklo_pi8(mm4, mm2);           \
    mm5 = mm1;                                  \
    mm5 = _mm_unpacklo_pi8(mm5, mm3);           \
    mm6 = mm4;                                  \
    mm4 = _mm_unpacklo_pi16(mm4, mm5);          \
    *(uint64_t *)p_buffer = (uint64_t)mm4;      \
    mm6 = _mm_unpackhi_pi16(mm6, mm5);          \
    *(uint64_t *)(p_buffer + 2) = (uint64_t)mm6;\
    mm0 = _mm_unpackhi_pi8(mm0, mm2);           \
    mm1 = _mm_unpackhi_pi8(mm1, mm3);           \
    mm5 = mm0;                                  \
    mm5 = _mm_unpacklo_pi16(mm5, mm1);          \
    *(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;\
    mm0 = _mm_unpackhi_pi16(mm0, mm1);          \
    *(uint64_t *)(p_buffer + 6) = (uint64_t)mm0;

#define MMX_UNPACK_32_RGBA                      \
    mm3 = _mm_setzero_si64();                   \
    mm4 = mm2;                                  \
    mm4 = _mm_unpacklo_pi8(mm4, mm1);           \
    mm3 = _mm_unpacklo_pi8(mm3, mm0);           \
    mm5 = mm3;                                  \
    mm3 = _mm_unpacklo_pi16(mm3, mm4);          \
    *(uint64_t *)p_buffer = (uint64_t)mm3;      \
    mm5 = _mm_unpackhi_pi16(mm5, mm4);          \
    *(uint64_t *)(p_buffer + 2) = (uint64_t)mm5;\
    mm6 = _mm_setzero_si64();                   \
    mm2 = _mm_unpackhi_pi8(mm2, mm1);           \
    mm6 = _mm_unpackhi_pi8(mm6, mm0);           \
    mm0 = mm6;                                  \
    mm6 = _mm_unpacklo_pi16(mm6, mm2);          \
    *(uint64_t *)(p_buffer + 4) = (uint64_t)mm6;\
    mm0 = _mm_unpackhi_pi16(mm0, mm2);          \
    *(uint64_t *)(p_buffer + 6) = (uint64_t)mm0;

#define MMX_UNPACK_32_BGRA                      \
    mm3 = _mm_setzero_si64();                   \
    mm4 = mm2;                                  \
    mm4 = _mm_unpacklo_pi8(mm4, mm0);           \
    mm3 = _mm_unpacklo_pi8(mm3, mm1);           \
    mm5 = mm3;                                  \
    mm3 = _mm_unpacklo_pi16(mm3, mm4);          \
    *(uint64_t *)p_buffer = (uint64_t)mm3;      \
    mm5 = _mm_unpackhi_pi16(mm5, mm4);          \
    *(uint64_t *)(p_buffer + 2) = (uint64_t)mm5;\
    mm6 = _mm_setzero_si64();                   \
    mm2 = _mm_unpackhi_pi8(mm2, mm0);           \
    mm6 = _mm_unpackhi_pi8(mm6, mm1);           \
    mm0 = mm6;                                  \
    mm6 = _mm_unpacklo_pi16(mm6, mm2);          \
    *(uint64_t *)(p_buffer + 4) = (uint64_t)mm6;\
    mm0 = _mm_unpackhi_pi16(mm0, mm2);          \
    *(uint64_t *)(p_buffer + 6) = (uint64_t)mm0;

#define MMX_UNPACK_32_ABGR                      \
    mm3 = _mm_setzero_si64();                   \
    mm4 = mm1;                                  \
    mm4 = _mm_unpacklo_pi8(mm4, mm2);           \
    mm5 = mm0;                                  \
    mm5 = _mm_unpacklo_pi8(mm5, mm3);           \
    mm6 = mm4;                                  \
    mm4 = _mm_unpacklo_pi16(mm4, mm5);          \
    *(uint64_t *)p_buffer = (uint64_t)mm4;      \
    mm6 = _mm_unpackhi_pi16(mm6, mm5);          \
    *(uint64_t *)(p_buffer + 2) = (uint64_t)mm6;\
    mm1 = _mm_unpackhi_pi8(mm1, mm2);           \
    mm0 = _mm_unpackhi_pi8(mm0, mm3);           \
    mm2 = mm1;                                  \
    mm1 = _mm_unpacklo_pi16(mm1, mm0);          \
    *(uint64_t *)(p_buffer + 4) = (uint64_t)mm1;\
    mm2 = _mm_unpackhi_pi16(mm2, mm0);          \
    *(uint64_t *)(p_buffer + 6) = (uint64_t)mm2;

#endif

